Course Description 6.004 offers an introduction to the engineering of digital systems. Starting with MOS transistors, the course develops a series of building blocks — logic gates, combinational and sequential circuits, finite-state machines, computers and finally complete systems. Both hardware and software mechanisms are explored through a series of design examples. Lecture Notes
Lesson IV-Structure and Interpretation of Computer
Course Description This course features projects and encouraging paperwork. This course has most of its program materials online. 6.001 is the very first course within the core of departmental subjects and that is necessary for all undergraduates in Electrical Technology as well as Computer Science. Lecture Notes Introduction to Computation
Lesson V-Introduction to Electrical Eng and CS
Course Description This course offers some sort of integrated introduction to electric engineering and also computer science, instructed using substantial laboratory experiments alongside mobile robots. Your primary objective is actually for one figure out how to appreciate and employ the fundamental design concepts of modularity and also abstraction in a type of contexts from electric […]
PG Lesson I-Advanced Contract Theory
Course Description This course focuses on recent developments in contract theory. Topics include: advanced models of moral hazard, adverse selection, mechanism design and incomplete contracts with applications to theory of the firm, organizational design, and financial structure. Lecture Notes Games with Incomplete Information
PG Lesson II-Behavioral Economics and Finance
Course Description This program surveys research what kind of includes mental proof into economics. Subjects include: prospect principle, biases in probabilistic judgment, self-discipline and also mental accounting alongside implications for usage and also savings, fairness, altruism, and also people products contributions, financial marketplace anomalies and additionally theories, impact of markets, learning, and incentives, and […]
PG Lesson III-Dynamic Optimization and Economic
Course Description The unifying theme of this course is best captured by the title of our main reference book: “Recursive Methods in Economic Dynamics”. We start by covering deterministic and stochastic dynamic optimization using dynamic programming analysis. We then study the properties of the resulting dynamic systems. Finally, we will go over a recursive […]
PG Lesson IV-Game Theory
Course Description This course is a rigorous investigation of the evolutionary and epistemic foundations of solution concepts, such as rationalizability and Nash equilibrium. It covers classical topics, such as repeated games, bargaining, and supermodular games as well as new topics such as global games, heterogeneous priors, psychological games, and games without expected utility maximization. […]
PG Lesson V-Microeconomic Theory and Public Policy
Course Description This class presents microeconomic theory and applications of consumer and producer behavior and welfare analysis at an intermediate level. In addition
UG Lesson I-Economics and Psychology
Course Description This program integrates emotional insights into financial models of behavior. It discusses the limitations of standard financial designs and reviews the ways in that mental experiments have been accustomed read about needs, cognition, as well as behavior. Topics include: trust,vengeance, fairness, impatience, impulsivity, bounded rationality, understanding, reinforcement, traditional conditioning, loss-aversion, over-confidence, self-serving […]
UG Lesson II-Applications of Game Theory
Course Description Game Theory is a misnomer for Multiperson Decision Principle, the analysis of circumstances in that payoffs to agents depend upon the behavior of different agents. It comprises of the researching of conflict, cooperation, and also (tacit) communication. Game theory has applications in several areas, really as economics, politics, legislation, biology, as well […]


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